Cara mengecek RPCS3 PPU Hash
Version: 1.2
Anchors:
BattleLosAngeles: &BattleLosAngeles1
- [ be32,0x001BE318,0x60000000]
- [ be32,0x001BE32C,0x60000000]
- [ be32,0x001BE334,0x60000000]
BattleLosAngeles: &BattleLosAngeles2
- [ be32,0x11B7BB24,0x42C80000]
- [ be32,0x11B7BC0C,0x42C80000]
BattleLosAngeles: &BattleLosAngeles3
- [ be32,0x0016943C,0x60000000]
- [ be32,0x00169438,0x60000000]
- [ be32,0x006C9FC8,0xD07F011C]
- [ be32,0x006C9FBC,0xEC220824]
- [ be32,0x006C9FAC,0xEC5F1024]
- [ be32,0x006C9EA8,0xEC3B1FFA]
- [ be32,0x006C9EAC,0xD11F0000]
- [ be32,0x006C9EA4,0xEF620072]
PPU-0000000000000000000000000000000000000000:
"Infinite Ammo + Grenades + No Reload":
Games:
"Battle Los Angeles":
NPUB30470: [ 01.00 ]
Author: jgduff1
Notes:
Patch Version: 1.0
Patch:
- [ load, *BattleLosAngeles1 ]
PPU-0000000000000000000000000000000000000000:
"Memory Unknown Code 1 (possibly Health)":
Games:
"Battle Los Angeles":
NPUB30470: [ 01.00 ]
Author: jgduff1
Notes:
Patch Version: 1.0
Patch:
- [ load, *BattleLosAngeles2 ]
PPU-0000000000000000000000000000000000000000:
"Unknown Code 1 (possibly Health)":
Games:
"Battle Los Angeles":
NPUB30470: [ 01.00 ]
Author: jgduff1
Notes:
Patch Version: 1.0
Patch:
- [ load, *BattleLosAngeles3 ]
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